Derpy Hooves

Derpy Hooves
Female Pegasus Cleric of Celestia 1

NG Medium Humanoid (Pegasus)

Init +2; Senses Normal vision; Perception +7

Defense
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)

hp 8 (1d8)

Fort +2, Ref +2, Will +5

Offense
Speed 30 ft. (30 ft fly)

Ranged Sling +1 (1d4+1/x2)

Melee Glaive +1 (1d10+1/x3)

Dagger +1 (1d4+1/19-20×2)

Special Attacks Channel positive energy 6/day (DC 13, 1d6 [+1 vs. undead])

Cleric Spells Prepared (CL 1):

1st DC 14 (3/day) Entropic Shield, Sun Metal, Protection from Evil

Orisons - (3/day) Guidance, Light, Virtue

Statistics
Str 12, Dex 14, Con 8, Int 8, Wis 17, Cha 16

Base Atk +0; CMB +0; CMD 12

Feats Hover, Selective Channeling, Weapon Finesse

Skills Knowledge (Religion) +3, Perception +7

Languages Common

SQ Channel Positive Energy (6/day), Domains (Healing, Sun), Spontaneous Casting

Combat Gear Dagger, Glaive, Sling (20 bullets); Other Gear Backpack, Bedroll, Belt Pouch, Cheap holy text, Chain shirt, Iron pot, Mess kit, Spell component pouch, Trail rations (4 days), Waterskin, Wooden holy symbol. 15 GP, 7 SP

Special Abilities
Channel Positive Energy (Su) Derpy can unleash a blast of positive energy that either deals 1d6 damage to undead, or heals 1d6 damage to living creatures within 30 feet of herself.

Gregarious: When a pegasus successfully use Diplomacy to win over an individual, that creature takes a –2 penalty on attempts to resist any of the member's Charisma-based skills for the next 24 hours.

Nimble Attacks: Pegasi receive Weapon Finesse as a bonus feat.

Cloudwalk: Pegasi can stand on vaporous surfaces such as clouds, rainbows, and fog. Clouds and fog are soft to the touch to a pegasus and may be treated as a bedroll for sleeping purposes; in addition, when sleeping on clouds or fog, the pegasus gains the benefit of a full night’s rest after 6 hours.

Flight: Pegasi have a fly speed of 30 feet with average maneuverability at first level and Fly is always considered a class skill for pegasi.

Aeronaut: Pegasi have a +2 racial bonus on Acrobatics checks and Fly checks. They are treated as one size category larger for how weather effects affect them while flying.

Weather Magic: Pegasi can cast breeze (duration 1 round) and drench at will. Once per day, they may cast jolt. The drench and jolt abilities can only be used as long as the pegasus is outside and a nearby cloud can be located.

Hover: Pegasi get Hover as a bonus feat.