Maud Pie

Maud Pie
Female Earth Pony Fighter 1

N Medium Humanoid (Pony)

Init +2; Senses Normal vision; Perception +1

Defense
AC 14, touch 10, flat-footed 14 (+4 armor)

hp 15 (1d10+4)

Fort +6 (+2 against poisons and diseases), Ref +0, Will +0

Offense
Speed 20 ft.

Ranged Light Hammers (7) +4 (1d4+3/x2)

Melee Pickaxe +5 (1d8+3/x4)

Statistics
Str 16, Dex 11, Con 18, Int 12, Wis 10, Cha 7

Base Atk +1; CMB +4; CMD 14

Feats Power Attack, Shield of Swings, Weapon Focus (Pickaxe)

Skills Knowledge (Dungeoneering) +5, Perception +1, Profession (Farmer) +2, Survival +6

Languages Common, Terran

Combat Gear Light Hammers (7), Pickaxe; Other Gear Acid Flask, Armored Coat, Backpack, Bedroll, Belt Pouch, Flint and Steel, Iron Pot, Journal, Mess Kit, Rope, Rock (worth 0 gp), Soap, Sunrod (5), Torches (10), Trail Rations (5), Waterskin, 65 GP

Special Abilities
Bond to the Land: Maud gain a +2 dodge bonus to AC when in mountainous terrain, as per the ranger's special ability.

Healthy: Maud gain a +2 racial bonus on Fortitude saves against disease and poison, including magical diseases or poisons.

Ready for Anything: More used to encountering danger than other kinds of ponies, earth ponies have a +2 racial bonus to initiative checks.

Cultivation Expertise: Earth ponies get a +2 racial bonus on Survival and Profession (Farmer) skill checks.